Contribution of the technical era: Online Games

Online games are new trendy games which by using Internet technology to support game play. The trend started not long before 1996 by QuakeWorld who contributed a lot to popularize online gaming in,Contribution of the technical era: Online Games Articles the Internet was clearly being used to play email games and MUDs (Multi User Dungeons) even as the Internet itself was still in it’s infancy but with the growing time these game rapidly evolved. As the online gaming expanded it proved the growth of internet. Online games can vary from simple text based games to games comprising complex graphics and virtual worlds played by many players simultaneously. Many online games have connected with online communities, resulted into a social activity .There are   ample variety of online games and like the technology they are based on, these can roughly categorized as following:

Games which can be played directly in a browser 오피텔레 그램  window simply by visiting a Web address.

Games are played using IRC (Internet Relay Chat), Telnet, a MUD client, a Web-based forum, or something similar.

Games require stand-alone software packages and permit users to play with and/or against each other over an Internet connection.

These were possible with the growth of broadband Internet access in many developed countries, using the Internet to allow hundreds of t

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